Why was the King banned for hanging up? In-depth analysis of hot topics across the Internet in the past 10 days
Recently, the official "Honor of Kings" has increased penalties for idle behavior, which has triggered widespread discussion among players. This article combines the hot topic data of the entire network in the past 10 days to analyze the reasons for being banned for hanging up, official penalty rules and player feedback, and attaches a structured data table for reference.
1. Inventory of hot topics on the Internet in the past 10 days
Ranking | Topic keywords | heat index | Main discussion platform |
---|---|---|---|
1 | King of Glory hangs up account and is blocked | 98,000 | Weibo, Tieba |
2 | Update on idle penalty rules | 65,000 | Zhihu, NGA |
3 | Player appeal success rate | 42,000 | Douyin, Bilibili |
4 | Dispute over system error | 37,000 | Hupu, Kuaishou |
2. The five core reasons why your account was banned due to AFK
1.negative gaming behavior: The system detects that the player has been inactive for a long time or deliberately killed someone, triggering the automatic ban mechanism.
2.High frequency hang-up records: If the cumulative number of hangups exceeds the threshold (such as 3 times/week), you may face a 1-7 day account ban.
3.Reporting takes effect: If a game is reported by multiple players in a single game and the system determines it is a violation, the probability of being banned will increase by 80%.
4.Network abnormality and no reconnection: After exiting the game due to network problems, if you do not reconnect within 5 minutes, it will be considered as hanging up.
5.Use plug-in association: Some plug-ins come with an automatic hang-up function, which directly triggers permanent account ban.
3. Latest adjustments to official penalty rules (2024)
Violation type | first penalty | multiple penalties | Appeal conditions |
---|---|---|---|
Single round on-hook | Deduct 4-8 credibility points | Suspended for 12 hours | Proof of network fluctuation is required |
Team maliciously hangs up | Team suspended for 24 hours | Account banned for 3 days | No appeals accepted |
Pinnacle game AFK | 20 points deducted + 1 day suspension | Account banned for 7 days | Appeal success rate <5% |
4. Players’ Controversies and Suggestions
1.Mis-blocking problem: Some players were misjudged due to phone lag/phone interruption. It is recommended that the official optimize the detection algorithm.
2.Penalties are not transparent: The length of bans for similar acts varies greatly, and the penalty standards need to be clearly announced.
3.Complaint channels are inefficient: The processing completion rate within 72 hours is only 34%, and customer service response speed needs to be improved.
5. How to avoid being banned?
• Ensure network stability and inform teammates in advance when switching between Wi-Fi/4G
• After exiting the game due to unexpected circumstances, try to reconnect within 5 minutes.
• No more than 10 consecutive games in a single day to reduce the risk of system misjudgment
• Submit mobile phone log evidence through in-game customer service after being blocked by mistake
Summarize: The essence of the account ban mechanism is to protect the experience of most players. Playing reasonably can avoid punishment. In the event of a dispute, retaining screenshots and screen recording evidence is key.
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